Monday, August 26, 2013

Streets of Rage 2 (GameGear) text review: Takin It To The Streets



Streets of Rage 2, for the Sega Game Gear, hit store shelves in 1993. Many console franchises were making their way to portable systems back in this era, often with poor results. The trip to portables often resulted in slow, water-down games that were a shadow of their console counterparts. However, Streets of Rage 2 makes a fairly successful jump to Sega's hulking little handheld. Now let's talk about the particulars.

As you would expect in a Streets of Rage game, you start out by selecting your character. There are three playable characters, each with their own strengths and weaknesses. First up is Axel, a rather well balanced character who excels in "technique" and does his best work putting his fists in enemies faces. Then there is Blaze, the tough, yet sexy gal, who is the most balanced of the bunch. Last, but certainly not least, we have Skate, who excels in "speed" and "jump" categories, and can't seem to resist the rhythm of the memorable Streets of Rage music. There is enough variety with each character, and their corresponding special moves, to make it worth your while to try each out. Also of note, there is a 2-player option for the game, which I am unfortunately unable to test out.

As far as the storyline goes, the evil Syndicate, headed by Mr. X, is up to no good again. In order to lure our heroes out, Mr. X's goons have kidnapped Adam, friend of Axel and Blaze, and brother of Skate. That's your plot and that's all that's needed. Now you can justify beating countless thugs to a pulp. Which leads us to how the game plays.

Streets of Rage 2 does an excellent job of bringing the thrills of the classic Genesis franchise onto the Game Gear. As you would expect, the controls are simple and take no time to get accustomed to. Move your character with the D-pad, attack with the 1 button, and jump with the 2 button. The developers did a great job of packing a good variety of attacks into the game. Even more impressive, they did so with only two buttons to work with. You have your standard jump attacks, grappling attacks, as well as specials performed by directional and face button combinations and button "charge" attacks. The controls work wonderfully and feel very intuitive. The actions seems to have been slowed down some compared to the Genesis games, but this works out pretty well to accommodate the Streets of Rage action nicely onto the small screen.

There is a decent enough variety of enemies to lay bare knuckle to throughout the game's six levels. Most are simple unarmed hooligans, though some carry knives and pipes. These weapons can be picked up from the ground and used to smack, stab, or throw at the enemies. For the most part these enemies are rather simple to do away with. You will find a little more challenge when coming across some of the more advanced enemies like the charging, fire-breathing "Big Ben" type enemies, and the sexy, whip-cracking dominatrix "Electra" badgirls. Things can get a little frustrating when the enemies start to "juggle" you, as in knocking you down, then knocking you down again the moment you stand up. This happens occasionally and it can be frustrating to see your entire health meter drained by such a cheap tactic. But then again, this is pretty much the tactic you will use against your enemies throughout the entire game. So turnabout is fair play? The only real challenging enemies are the boss characters who, after defeating them the first time, will reappear in later stages as mid-level bosses. Still, after a little practice, the bosses attacks and patterns are not to hard to master. You also have a few continues to work with. Thankfully, you will continue right where you left off and do not have to restart the entire level.

Graphically, the game is one of the better looking handheld action games of the era that I have played. It has that classic, Streets of Fire-inspired art design and the character models are drawn well. And is a review of a Streets of Rage game complete without at least commenting on the music? Sure enough, the music is excellent and as we would expect from Yuzo Koshiro. Even as I write this review I can't keep the main theme of the song out of my head. Naturally, the music here does not sound as nice as on the Genesis, but it certainly is a highlight of the game and successfully gets the vibe across.

There are a few drawbacks to the game, but nothing that really gets in the way of having a good time, which is what playing games is all about. There are only six stages in the game, none of which are very long, and the pace of the game is a tad slow. The enemies don't pose too much of a challenge, though you could crank the difficulty up to the highest level and set your lives down to the minimum level if that's your bag. These few quibbles, along with the instances of being "juggled" to death by the enemy as mentioned earlier, are fairly minor complaints when you consider all that the game does right.

In closing, if you have never played Streets of Rage 2 for Game Gear, it's definitely worth a look. You would be hard pressed to find a classic portable game that gets the beat-em-up formula so right. If you have played the game and it's been a while, it's a quality title that deserves a revisiting. From the graphics, to the music, to the near spot-on controls, Streets of Rage 2 is a classic beat-em-up that should never be forgotten. Enough talk, get out there and bust some skulls...in the finest of traditions. Long live the Streets of Rage!

Sunday, August 18, 2013

Here are two pickups from this week. I've really been going on the cheap lately, and I found these two at a good price at Top Games.

Two games that I've never played before, so wonder and the splendor of discovery surely await! Caveman Games, I heard a few good things about it in some youtube videos. It looks to be a pretty fun game, and right up my alley. For some reason(maybe the caveman thing ya think?) this game brings to mind those Inventhelp commercials that show the little caveman chiseling a wheel out of stone.

Ultimate Muscle for GBA is a game that I have little knowledge about. I remember when it was released, along with the GameCube Ultimate Muscle game. As I recall, the GC game was supposed to be pretty fun(and retailed for $39.99 I believe), but I don't know about the GBA game. All I know is that I really enjoyed my Ultimate Muscle figures as a kid and I bought this game complete and mint for just 5 clams.

Life will be getting busy here in the coming week. My humble abode is 99% finished with all of the repairs, so I will be moving furniture back in and I will have access to my NES, Master System, and will finally have the chance to hook up the Turbografx 16 and Colecovision that I got a while back. Also, the little lady will be here this week and a lot of my focus will be with her. The cool thing is that she totally digs my game collecting sickness and wants to join me in my game hunting!

Pancakes.

Monday, August 12, 2013

Pennies From Heaven

What I assumed would be a light drizzle quickly became a monsoon for the collection this week. First let's start with the only game I actually bought this week.

 Yes, the one, the only, BurgerTime. When I think of classic, straightforward arcade goodness, this is one of those games that immediately comes to mind. It's the classic tale of chef Peter Pepper raining down divine retribution, consisting of buns, lettuce, and burger patties, on fearsome minions of evil such as pickles. You can play this game for 30 seconds and know all there is to know about the controls and what you're supposed to do. Simple. Fun. Ridiculous. I love it.

Now comes the monsoon. As I said before, I only bought one game this week, but there were 19 other games that came my way...for free.
19 Sega Master System games! A friend of mine had found these in his father's garage. He knows I collect and just gave them to me. I even offered twice to give him something, but he refused. How cool is that? The two games I am most excited about are Phantasy Star and Ys(which I forgot to include in the photo). Those two are worth a pretty little penny too. What's even better is that I only had two of these already, Black Belt and Thunder Blade. When I get my room finished up from all of the construction, I'm going to have a ton of games to play through. So a big "thank you" to my friend Shane for the massive hookup here. Wow, you just never know when something like this will fall into your lap. To borrow a line "That's the way game chasin go".



Friday, August 2, 2013

Last pickup for July

So things have been slowing down for me as of late. Money is getting tight and I will be getting hitched soon, but that doesn't mean I can't keep looking and spending wisely. Truth be told, I actually knowingly overpaid bit for the only item that I picked up.
Ok, so if you're going to overpay, make it a good one, right? Gargoyle's Quest is yet another classic that I never got to play back in the day. I was never big on the GameBoy in it's prime, mostly because it hurt my eyes. But now we can play all of those classic oldies on a GBA/GBA Player. I really look forward to playing this one, hopefully soon at that. Maybe life will slow down soon and I can waste time the right way, retro-gaming to my heart's content. Until next time....

Monday, July 22, 2013

Segaaaaaa

Amazingly enough, I kept myself to a bare minimum this week. I only picked up a few games, but two of them are pretty much kind of a big thing...kind of.


Soul Calibur for the DreamCast has been a long time coming. It's a game I've wanted for my DC for years, but things just never quite synced up right for it to happen until now. I held off on ordering a copy online, as that game is common enough that it WILL show up if you are looking. I had come across it a few times through the years, but it would usually be over-priced or pretty scuffed up. Aside from a crack in the jewel case, this one is in really good condition and for a fair price to boot. As usual, What's on 2nd comes through where other stores wanna gouge the price.

Now, the two GameGear games. I was kind of surprised to see Shining Force: Sword of Hajya at Wo2nd the other day. It didn't take long for me to decide this was going into the collection. I've never actually played a Shining Force game before, but the series' reputation speaks for itself.

Star Wars. Well, what can I say other than I'm a sucker for Star Wars. I'm not sure if it is a quality game or not, and we all know Star Wars game tend to be really good or really sucky. The price was right so I brought her home with me.

And to wrap things up, what have I been watching lately you ask? Why, Bubblegum Crisis Tokyo 2040 of course.


Sunday, July 14, 2013

Finally, something of substance. Yesterday the gods of video gaming showed favor and I gots me some goodies. Oh, and we will have a guest star on tonight's very special episode of "Blossom" who teaches us that drugs are bad, racism is bad, and and it's not how you dress or look that counts, but what's on the inside. But first, the games....


 Zone of the Enders for PS2 at the low, low price of 5 bucks. This was one of those games I was interested in and wanted when it was first released, but never got around to actually getting it. Some 10+ years later, here we are. Welcome to the gamily ZotE!

Also, Ultima Exodus for the NES. I've never played an Ultima game in my life, yet always had a desire to try them out. Although I don't remember which one it was, there was an NES Ultima that I had planned to get and was actually anticipating it's release, but it got lost in the hoopla so many moons ago. Once I have access to my NES again I'll finally fulfill that youthful desire for some Ultima.

Also along for the ride, Dig Dug II. I'm a big fan of the original, so this was a no-brainer. It's not every day Dig Dug II pops up, so I couldn't let it just sit there. Come to papa...

And now for our guest star of the evening, who in addition to combating racism, drugs, and materialism, will also tackle the tough issues of bullying and show us the importance of sharing....

R.O.B.! I don't actually have Gyromite or Stack Up, and all the doo-dads, but he is functional. Nice! If nothing else, he will look crazysexycool on my shelf watching me play rad games. It wouldn't be a very special episode of Blossom with out ya R.O.B.

Thursday, July 11, 2013

Step By Step, Day By Day


Sadly enough, I've been unable to do much in the way of adding to the pile the last week or so. It's really sad when you just don't have the money to take care of the necessities like buying 25 year old games that need a loving home. But I digress...





These were picked up from a local lady I met a few weeks ago at the garage(say it with a French accent) sale. Although the games were pretty darn dusty, the labels are in really good shape. I already own Super Mario/Duck Hunt and Super Mario 2, but Donkey Kong Classics and California Games are new additions to the family. Dig that high cut swim suit(say it like Balki) on the California Games label.

And I'm not really sure why, but I've always liked the Donkey Kong Classics label for it's choice of orange as the background color. Really, how many games use orange as the main color for their label/cover? I can think of The Orange Box/Half Life 2 game, but that's all that really comes to mind. I suppose if I actually had readers, I would be snowed under in "duh, so-and-so game had an orange cover"-comments, but having anyone actually read this stuff is very much not an issue.

Remember when they moved from their small Chicago apartment to that castle?