Saturday, January 11, 2014

The Motherload


It’s been a while, but I finally have something worth an update. Last week and earlier this week I picked up a few games, but nothing exactly newsworthy. However, Thursday a friend of mine hooked me up with some of his old SNES games. That’s the real deal of the week, but first I’ll show the two other games I had added to the family earlier.

Skyblazer for the SNES. This looks like a fun game with an interesting graphical style. I’ve read it’s similar to Hook on the SNES, but more polished. It’s also a Sony Imagesoft game, which always stings a bit when I see that. Just think, at one time Sony knew their place and made games on video game companies’ game consoles. A few precious years later, they bought their way into the industry and forever wrecked it. But that’s a tirade for another day. As far the condition of the cart, it’s in pretty darn good shape. The label is nice and shiny with no major defects. On the back are some hideous rental stickers, but those, along with the marker….marks on the front bottom of the cart, can be taken off rather easily.

Then there was Sidearms for the TG16. This is complete! With the actual box, along with the jewel case and manual. You don’t see that too often. The game looks really fun. As I’m easing into TG16 klectin, I really would like to focus on shmups like Sidearms, since that is where the system really shines. Gunpei Yokoi willing, I hope to be picking up some more TG16 games in the near future.

And now the main event, the buttload of SNES games my friend hooked me up with. And when I say “hooked me up with”, I mean it. I got these games at a very fair price. Most of them are CIB, though a few lack a manual or are missing  page or two from the manual. It has been a long time since I've gotten such a good deal, and since I've gotten such a big haul. Let’s take a look…

I’m most excited about Final Fantasy II, which I’ve been wanting to get for the longest time, Oh-oh-ohhhh, for the longest time. The box is in pretty good shape to boot. Aaaaand it has the manual/guide too! Sweet! Also, Ultima: False Prophet is of particular interest to me. I have wanted to play an Ultima game since the late 80s, but for some reason just have never gotten around to doing it. I do have an Ultima game on the NES, but I’ve got a feeling that this one will be the first one that I play.

Also, it was really nice to get Super Ghouls n Ghost and U.N. Squadron with their respective boxes. Unless it is hiding in my collection somewhere, I realized after I bought this lot that I did not own Super GnG beforehand! Wow, and here I thought I already had the game for years. And U.N. Squadron, such an awesome game. I already own the game, but not with the box. I don’t have many boxed/complete SNES games, so I was very happy to get some quality boxed games in this bunch. Also notice TMNT IV, Earthworm Jim, and Marvel Super Heroes: War of the Gems in the flock.
Star Trek and Scooby Doo?

Since I don't like Mortal Kombat, I'll just leave this pic upside down!
UN Squadron, you're so cool


Ok, that’s it for now. Hopefully the next update will come soon-ish, as I plan to step up my game a little bit here in the near future. Until then, big hands I know you’re the one.

Friday, November 29, 2013

Black Friday Findings

After a deep slumber I departed from my chambers and ventured out into the madness of Black Friday. It was, of course, madness. Overall it wasn't too bad since I waited long enough for the worst of the crowds to thin out. I came away with some nice deals today, mostly of the new/modern game variety.

I got a pretty nice deal on these, but nothing too major. I paid full price on Super Mario 3D World($60), but got 40% off on another game. So that knocked DuckTales: Remastered down to about $12. Since I was planning to get both games, it made sense to go ahead and get them both while Toys R Us had this sale going on. Even though I already own DuckTales on NES, it will still be nice to see what they've done with it on the remake. CANNOT WAIT to dig into Mario 3D World!

As much as I despise Gamestop, I could not pass up this deal(of sorts). The fact that Michael Ironside did not provide the voice of Sam Fisher in Blacklist almost made me pass up on this game entirely. A friend (who is as equally fond of Ironside as Fisher) told me that the game is good enough to barely make up for that loss. So for $25, I pulled the trigger. What was real crappy/Gamestoppy was that I noticed my "new" game had multiple fingerprints and a few small scratches on the disc. Luckily, the Gamestop close to my home let me swap the disc out with one that is closer to "new" condition than the other one. Too bad the cover art has "Gamestop Edition" on the front. I can get their crappy stickers off, but they went s far as to put their name in the cover art with this one. I've never noticed that before on any game. Oh well, at least I got a good deal on the game.

Now here are two games I've been meaning to get for a long time, though neither is too high on my playlist now. This was also a Toys R Us deal. You could buy any game that was $15 or $20 and get another of the same price for $1. So I paid $21 for two sweet games. Nice!


 And to round it all out, here are three NES games I picked up at Top Games. The Three Stooges, Tag Team Wrestling, and Joust with the manual. Top Games had the "buy two, get one free" deal going on used games. So $15 buck for these three games wasn't too bad at all. Concerning Joust, which is a really fun game, there are two things to note. First, I found out when I got home that I already own a NES copy of Joust(d'oh!). Secondly, this copy of Joust came with the manual(score!).
And as a special showstopper, here are two nifty items from the belly of the beast(Wal-Mart). Tropic Thunder on dvd for $2. Aaaaaaaand the fantabulously awesome show Firefly for $10! I'll take that deal any day. Until next time.

Sunday, November 17, 2013

Bombs Awayyyyyyyy

This week I made away with only two games, but they are two games that I'm very happy to have. First up, for the NES....

Hudson Soft's timeless hero himself, Bomberman! Honestly, it has been ages since I've played a Bomberman game. I'm especially looking forward to playing Bomberman here on the NES, back when things were simple. I played Bomberman Jetters(I think it was) on the GameCube some years back, and it really didn't feel like Bomberman to me. It's always refreshing to go back and rediscover what made a lost and confused series(as it is now) so great in the beginning. And to top things off, check out that sweet label art. Gotta love it.





And next, continuing the Bomberman theme, Panic Bomber for the Virtual Boy!


I don't know much about this game, but being that it's a Bomberman game from years past, I'd bet it's pretty decent. Oddly enough, though I only own a handful of Virtual Boy games, I now own roughly half of the Virtual Boy library. I guess it's not that strange when you consider the Virtual Boy only has a library that is a few handfuls. Anyways, I plan to one day sit back with the Virtual Boy and give each of the VB games I own a good playthrough. This is probably the one I'm most hopeful for.




Well, enough jibber jabber. It's time to get a movie playing and pray that sleep comes to me soon. Oh yeah, have I ever mentioned how awesome it is to have a wife who thinks your game collection/collecting is cool? Well, let me just say that it is awesome!

Friday, November 8, 2013

welcome back, welcome back, welcome back

After a few hectic weeks(marriage, honeymoon), it was definitely time to grab a few oldies. It felt a little weird being out of the loop. Not hunting down dusty old carts can make you feel lazy. It's like you're not accomplishing anything and wasting time. So it felt great to be back in the saddle again. Hopefully I can continue to add a few games here and there every few weeks now. Anyways, here's the mini-stash I compiled the last week.

I was pretty surprised to find a few TurboGrafx-16 games out in the wild: Ordyne and Dungeon Explorer, both unfortunately without their jewel cases. Still, they are games(that hopefully work). Maybe I can test them out soonish. Also, Double Dragon for the Master System! Too bad it's got some heavy wear along the label aaaaaand no case. I'm REALLY looking forward to playing it, as it is supposed to be superior to the NES version. Also, the 6-Pak for Sega Genesis complete. 6 hot Genesis games on one cart! I primarily picked it up to finally have a physical copy of Streets of Rage(unless you count the Genesis Collection for 360). I'm finding it particularly hard to find a decent copy of Streets of Rage 1 & 3...

I also picked up two NES games: The Legend of Kage with the box, no manual, and Dragon Warrior III. I really hope that DWIII's battery is still working, as I've become quite fond of the Dragon Warrior/Quest games the last few years.

So what does the future hold for my game hunting? Only time will tell. The good news is my wife thinks my collection is cool and wants to go on the hunt with me. It will be nice to have a partner to get out there and pound the pavement with me. Well, until next time, kiddos!

Wednesday, October 16, 2013

Two coins in a bucket

Sometimes life can be very cruel. For example, I have only been able to pick up two games in the last few weeks. I don't know how I've made it through these trying times, but what doesn't kill you makes you stronger. There are two culprits to this game drought: getting married and Xenoblade Chronicles. Now, as for the two games that I did pickup....

Astyanax. Don't know much about this one. It is a Jaleco game, so that automatically makes me interested. From what I know, it's an adventure game and the descriptions I read online make me think it will play somewhat like the sidescrolling areas in Zelda II. I've also heard this is a pretty fun game, so at $4 it was an easy and affordable decision.






And then...

Shadowrun for the Genesis. Cult classic and all that jazz. It seems to be a really interesting game, and besides, you can't really go wrong with a cyberpunk theme from a game in this era. I had been kind of holding out for the SNES version, but did not know until recently that the SNES and Genesis versions are completely different games. Fantastic, now I have to get the SNES and the Genesis one.The word on the streets is that the Genesis Shadowrun is the more highly regarded of the two, but that the SNES Shadowrun is a must-play as well. Who knows when I will get around the trying this one out, but it's nice knowing that it's there waiting whenever the day does come.






So that about wraps things up. I'll be getting married in a few days and then off on the honeymoon for a week. I was hoping to finish up Xenoblade Chronicles before the big day, but it doesn't look like that is going to happen. Truthfully, I could have finished Xeno already, but I've been sucked into the game and have really been enjoying it. I've probably spent more time in the last week doing sidequests in the game than actually moving the story forward. It really is an amazing game and has me pumped up for the "sequel" that is coming to WiiU.

Anyways, it's time for me to fly. Sleep beckons. See you on the flipside.

Saturday, September 28, 2013

Castlevania Legends (GB) text review: Timeless and Timeline-less

Time for another of my reviews, as game hunting has necessarily been slow going as of late. This is my review of...
...a  fun and somewhat overlooked game for the GameBoy. This game had the misfortune of being "officially" omitted from the canon of Castlevania by Koji Igarashi...apparently fancying himself as a bit of a Martin Luther and omitting what made him uncomfortable. Nonetheless, Igarashi has made some fine Castlevania games, so I try not to hold a grudge. Now let's get to the review. Ladies and germs, I present to you Castlevania Legends....

I really dig the boxart

Castlevania Legends is the third and final Castlevania game released for Nintendo's GameBoy. Hitting North American shelves in 1998, Legends, like many games released at the end of a system's life span, was not as widely played as the previous two GameBoy entries. Though it may have gone largely unnoticed(for a Castlevania game) and has a bit of a negative reputation, that doesn't necessarily mean that there isn't plenty of fun to be had in this short, sweet game. It should also be mentioned that, at the time of this review in 2012, Legends has been removed from the official timeline of the series. Bummer. Now, lets talk more about the game itself.

The storyline is simple, as is to be expected of a Castlevania game. The heroine, a first for the series, is Sonia Belmont. Sonia is a teenage girl who has shown uncommon powers since birth and has been trained by her grandfather in the use of his powerful whip. As you might expect, the creatures of the night attack Sonia's home and she sets out to stop Dracula and his minions.

Making your way through the adventure, things unfold in the traditional Castlevania manner. There are six sidescrolling stages Sonia must make her way through. You will mostly find yourself moving left-to-right/right-to-left, though quite often you must move up and down via ropes, rather than stairs as in many of the Castlevania games. The stages themselves are not exactly short, at least not as short as I was expecting. However, thanks to unlimited continues and the fact that you are not sent back to the beginning of a level when you die, it shouldn't take you too long to plow your way through to the end.

As far as controls go, Legends is simple and precise. Every strike of the whip and every jump feels quick and responsive. At first I had some issues hopping onto the ropes, as I thought you had to press up on the D-pad once you were aligned with the rope. Legends makes it easy for us: simply keep holding the direction you are jumping on the pad and Sonia automatically latches onto the rope. Thankfully, in Legends you don't have to worry about control limitations or imprecision masquerading as game difficulty.

Sprinkled throughout each of the stages are the usual assortment of creepy crawlies, such as bats, spiders, armored knights, zombies, and mermen. Most enemies can be defeated with one or two strikes from Sonia's trusty whip. However, some enemies, such as the knights, are tougher and require a bit of strategy to defeat.

Each level has a main boss character, and sometimes a sub-boss as well. These characters are some of the better looking points of the game, as they are well drawn and have nice detail for a GameBoy game. The boss characters have a menacing look and can be very large, though they may not be quite as fearsome as they may appear.
Nice graphical detail compared to Adventure
 
At various points in each level, you may be faced with a choice of which direction to go. Some paths lead to special items like a 1-up or a healing item, some take you to the end of the stage, while some will lead you to a special item, such as the axe or cross. Unlike many Castlevania games, these items cannot be used as sub-weapons to attack enemies. Instead, they are simply collected in your inventory and reward you with a special ending should you collect all of them and finish the game. Though these traditional sub-weapons do not serve their usual purpose, Legends does have a secondary feature that fills their void.

After beating each boss at the end of the level, you collect an orb as you might expect. Each orb grants you the ability to use it's inherent magic. The "ammo" for these abilities, as you might have guessed, are the hearts you collect from candles along the way. Most of these magical abilities can be used to attack, though one freezes time much like the stopwatch in older games, while the other will completely refill your health bar for a mere 20 hearts! All of these abilities are useful, though I found it best to save and spend my hearts on the time-stopping and healing abilities. Stopping time is especially useful as it can freeze those pesky bats as you are trying to move through precarious platforming sections or climbing the ropes. Interestingly enough, these magical abilities are not the only change to the classic Castlevania formula.

"Burning Mode" is a useful feature that can really help you out of a tight situation. Once per section(and life), you may press both the A and B buttons to activate this fearsome change. Sonia will be surround by flames and is invincible for a short time. Not only that, but she moves much faster and her attack power increases dramatically. This is especially useful against boss characters when you are running low on health. This feature makes many of the bosses a cakewalk, which ties into something about Legends that you may not care for.

Unlike many of the older Castlevania games, Legends is pretty light on difficulty. If you are looking for a challenge, Legends is not the place to find it. Not only are many of the bosses a breeze, but "Burning Mode" will make them laughably easy. The platforming and combat is normally very straightforward and only mildly challenging, so the magical abilities and "Burning Mode" features can often be used to plow through the trickier sections with relative ease. All of this, combined with the unlimited continues and not being sent to the beginning of a level when you die, makes Legends the least challenging Castlevania game I have ever played.

Graphically, Legends represents itself fairly well on the GameBoy. Sonia and the enemy characters are well displayed and distinct. I never had an issue with enemies being lost against the platforms or background due to the limited color palette. However, I did play the game on a GameBoy Advance which gives the game a nice, colorful boost in the graphics department. The boss characters are the true highpoint of the visuals. Each boss is detailed and has a fierce look about them, as opposed to some other enemies, such as the ghosts, which have a slight comical look to them. The background imagery in the game is sparse, but nice and well done where present. Being a GameBoy game, Legends won't have any of the grand, detailed levels you are used to from other Castlevania games. Despite these limitations, the game still manages to retain that distinct look and feel that is so important for Castlevania fans.

The music is not especially memorable, but that is not to say it is bad in any way. Being a GameBoy game, there are certain limitations that can be expected from just about any game on the system, and music is one of them. However, you might find yourself humming along to a familiar theme or two along the way. I found the music pleasant and enjoyable, with just the right amount of melancholy to set the mood.

The game is still fun...deal with it
All things considered, Legends is a fun and enjoyable experience. The graphics and music are clean and a bit simple, which is a good thing for a GameBoy game. Thankfully, Konami did not try to do too much with the game and designed a fun and solid journey within the constraints of the GameBoy. The controls are surprisingly precise and on point, which I think has a little bit to do with how easy the game is. A game doesn't need to be challenging to be fun for me, so I had a good time hopping platforms and whipping away at the enemies and really enjoyed the experience. If you are a classic Castlevania fan, or a fan of old school hack-n-slash platformers, Legends will be right up your alley.



Saturday, September 7, 2013

Back from the dead

It's been a while, as life has been a little bit busy with the arrival of the little lady and getting ready for the wedding. Also, I've actually been getting some gametime in between all of that and work. Here are some of the pickups from the last week!






Picked up about 18 games on craigslist. 3 of the games I already had, and 2 of the games were duplicates(Mortal Kombat 3). So here are the new editions to the collection. Two of the better ones in the lot are TMNT Tournament Fighters and Paperboy 2. Paperboy 2 has one of those cursed rental stickers right on the frakkin label! I'll have to perform a Goo Gone operation on it and a few others some time down the road. Now, here are two other notable games that were in the lot...

Sunset Riders and Ghostbusters! I've never played either of these before, so the back catalogue of games to play continues to grow. Both are a bit valuable and combined are worth about what I payed for the whole lot. Sunset Riders for the Genesis is worth about half the price of the SNES versions, but it will be nice to be able to experience the game regardless.  However, if I'm not mistaken, the SNES and Genesis versions do differ from one another. Roo from Clanof thgraywolf.com did a nice video on Sunset Riders on his 16 bit Gems show, but it's been a while since I've watched it. Check it out if you're so inclined, it's a great show: http://www.youtube.com/watch?v=BUkiWZDoWHY








Also, the Craigslist lot included a Genesis and a 3 or 4 controllers. I guess it never hurts to have a third Genesis around the house. Better yet is having extra controllers. The controllers for the SNES and Genesis were pretty sturdy, but most of them that you find are 20 years or more older and have withstood there fair share of (ab)use.






And to wrap things up, another Craigslist find. Not exactly old school stuff, but for 5 bucks I think it's worth mentioning. Wii Sports(appears to be unopened), 007 Quantum of Solace(couldn't care less), and Link's Crossbow Training. Link's Crossbow Training I never bought for some reason through the years even though I really wanted to play it. Unfortunately the zapper attachment thingy didn't come with the lot. It also looks like Link's Crossbow Training isn't opened, though that seems unlikely. Maybe the owners were experts at peeling those stickers back and replacing them perfectly?






I do have a few games that should be arriving in the mail soon that I'm pretty happy about, but those aren't old school either. If I don't get any oldies sometime soon I may do a little ditty about them here once they arrive and I have some time. So until next time, keep it real folks.